E-learning Technologies


  • April L. Colosimo McGill University Library & Archives




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Deterding, S., Dixon, D., Khaled, R. & Nacke, L. 2011. From game design elements to gamefulness: defining gamification. Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments. 2011 Sep 28-30; Tampere, Finland. New York: ACM. p. 9-15. DOI: 10.1145/2181037.2181040.

Inside Higher Ed. 2016. The Pulse: Podcasting 101. [Internet]. [cited 2018 Dec 6]. Available from: https://www.insidehighered.com/audio/2016/05/27/pulse-podcasting-101

Lengler, R. & Eppler, M. 2007. Towards a periodic table of visualization methods for management. IASTED Proceedings of the Conference on Graphics and Visualization in Engineering. 2007 Jan 3-5; Clearwater, Florida. Anaheim: ACTA Press. p. 83-88. Available from: http://www.visual-literacy.org/periodic_table/periodic_table.pdf

Manca, S. & Ranieri, M. 2013. Is it a tool suitable for learning? A critical review of the literature on Facebook as a technology‐enhanced learning environment. Journal of Computer Assisted Learning. 29(6):487-504. DOI: 10.1111/jcal.12007.

Webb, K. K. & Hoover, J. 2015. Universal Design for Learning (UDL) in the academic library: a methodology for mapping multiple means of representation in library tutorials. College & Research Libraries. 76(4):537-553. DOI: 10.5860/crl.76.4.537.

Wiley, D. A. 2000. The instructional use of learning objects: Online version. [Internet]. [cited 2018 Dec 6]. Available from: http://reusability.org/read/

Yelinek, K., Neyer, L., Bressler, D., Coffta, M. & Magolis, D. 2010. Using LibGuides for an information literacy tutorial: tutorial 2.0. College & Research Libraries News. 71(7):352-355. DOI: 10.5860/crln.71.7.8402.




How to Cite

Colosimo, A. L. (2019). E-learning Technologies. Issues in Science and Technology Librarianship, (92). https://doi.org/10.29173/istl24



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